In Tales from the Lunar Guidance Computer, Don Eyles, a software engineer during the Apollo lunar missions and developer of several programs for the computer of the Lunar Module, does a very detailed description of that computer and its i/os, the real time system used and also the efforts made to solve some bugs and replicate errors. Truly interesting if you love computers and astronautics.
I’m not a big fan of modern AAA or hype games, neither an owner of the last state-of-art console. But things are going to change.
Recently, I discovered No Man’s Sky, a survival game ambiented in space. There is a massive number of reviews over the Internet, mostly bad, so I’m not going to go deep on what the game darks or shines.
Maybe is a repetitive game, slightly stubborn or too centered in small details. But I think that it deserves being played, just for the sake of the exploration. Just for the sake that it transports you to the cover of an sci-fi book as no other thing has ever done.
I don’t know. Maybe in a couple of hours of gameplay I’ll throw the gamepad away or maybe I’ll be rushing for carbon for hours…