Quake, but in 13kb

Awesome job done by Dominic Szablewski @phoboslab with this demake of Quake in just 13kb of JavaScript! Read the postmortem here, it’s very interesting to follow all the design choices and the technical explanation of the development. I hope he wins the js13k competition this year.

Sarah Chronos vs T-1K

I made a small (1024 bytes) game in PICO-8 for the #PICO-1K Jam. Hope you enjoy it playing as much as I enjoyed making it!

Feud

Feud is a free 2-players small strategy game developed by Bearwaves . You command an army of 8 pieces (King, Wizard, Shield, Archers, Medic and Knights) with the objective to kill the opponent’s King. Rules are very simple: the only available move is to switch any of your pieces with other piece on the board, a piece is removed from the game when loses all its health points and every piece has its own special power (defense, heal, attack or swap).

The arts of the game are very well designed. I love the concept and minimalist approach of the overall game. The only thing I don’t like is that you can only choose among four layouts at the beginning of the game, so you can’t really distribute your pieces on the board as you like.

Go play in your Android or iOS device, get hooked and show them some love!

Acorn

I love Game of Life! It’s so simple in its roots and minimalist in its outfit that I can spend hours just watching the patterns spread.

So, to pay tribute to the creator of this game, John Conway, who recently passed away, I’ve created a web to play with it. It’s basically pmav’s script modified. The first pattern that loads is the acorn, my favourite.

VirtuaVerse

I’m really looking forward to play this game. This retro pixelated cyberpunk point and click adventure has everything to success. I only wish the script is as good as it seems. You can buy it here.

What is Next?

I’m not a big fan of modern AAA or hype games, neither an owner of the last state-of-art console. But things are going to change.

Recently, I discovered No Man’s Sky, a survival game ambiented in space. There is a massive number of reviews over the Internet, mostly bad, so I’m not going to go deep on what the game darks or shines.

Maybe is a repetitive game, slightly stubborn or too centered in small details. But I think that it deserves being played, just for the sake of the exploration. Just for the sake that it transports you to the cover of an sci-fi book as no other thing has ever done.

I don’t know. Maybe in a couple of hours of gameplay I’ll throw the gamepad away or maybe I’ll be rushing for carbon for hours…

Let’s see…

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